BIS fnc nearestRoad: Difference between revisions

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{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|0.76|Game version=
|0.76


|gr1 = Positions |GROUP1=
|gr1 = Positions


| Find the nearest road segment to certain position, within given radius. |Description=
| Find the nearest road segment to certain position, within given radius.


| [center'', radius, blacklist''] call [[BIS_fnc_nearestRoad]] |Syntax=
| [center'', radius, blacklist''] call [[BIS_fnc_nearestRoad]]


|p1= center: [[Position]] |Parameter 1=
|p1= center: [[Position]]


|p2= radius: [[Number]] - (Optional, default 50) search radius from ''center'' |Parameter 2=
|p2= radius: [[Number]] - (Optional, default 50) search radius from ''center''


|p3= blacklist: [[Array]] - (Optional, default []) blacklisted road objects |Parameter 3=
|p3= blacklist: [[Array]] - (Optional, default []) blacklisted road objects


| [[Object]] - nearest road object, [[objNull]] if not found |Return value=
| [[Object]] - nearest road object, [[objNull]] if not found


|x1= <code>_nearestRoad = [<nowiki/>[[getPosATL]] [[player]], 500] [[call]] [[BIS_fnc_nearestRoad]];</code> |Example 1=
|x1= <code>_nearestRoad = [<nowiki/>[[getPosATL]] [[player]], 500] [[call]] [[BIS_fnc_nearestRoad]];</code>


|x2= <code>_nearestRoad = [<nowiki/>[[getPosATL]] [[vehicle]] [[player]], 50, [[getPosATL]] [[vehicle]] [[player]] [[nearRoads]] 20] [[call]] [[BIS_fnc_nearestRoad]];</code> |Example 2=
|x2= <code>_nearestRoad = [<nowiki/>[[getPosATL]] [[vehicle]] [[player]], 50, [[getPosATL]] [[vehicle]] [[player]] [[nearRoads]] 20] [[call]] [[BIS_fnc_nearestRoad]];</code>


| [[nearRoads]], [[isOnRoad]], [[roadAt]], [[roadsConnectedTo]] |See also=
| [[nearRoads]], [[isOnRoad]], [[roadAt]], [[roadsConnectedTo]]
}}
}}



Revision as of 00:38, 18 January 2021

Hover & click on the images for description

Description

Description:
Find the nearest road segment to certain position, within given radius.
Execution:
call
Groups:
Positions

Syntax

Syntax:
[center, radius, blacklist] call BIS_fnc_nearestRoad
Parameters:
center: Position
radius: Number - (Optional, default 50) search radius from center
blacklist: Array - (Optional, default []) blacklisted road objects
Return Value:
Object - nearest road object, objNull if not found

Examples

Example 1:
_nearestRoad = [getPosATL player, 500] call BIS_fnc_nearestRoad;
Example 2:
_nearestRoad = [getPosATL vehicle player, 50, getPosATL vehicle player nearRoads 20] call BIS_fnc_nearestRoad;

Additional Information

See also:
nearRoadsisOnRoadroadAtroadsConnectedTo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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