BIS fnc objectFromNetId: Difference between revisions

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m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>")
 
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|descr= Extends MP-only [[objectFromNetId]] functionality to SP
|descr= Extends MP-only [[objectFromNetId]] functionality to SP


|s1= netId call [[BIS_fnc_objectFromNetId]]
|s1= netId call [[BIS_fnc_objectFromNetId]]


|p1= netId: [[String]]
|p1= netId: [[String]]


|r1=[[Object]] - existing object or [[objNull]]
|r1= [[Object]] - existing object or [[objNull]]


|x1= <code>_obj = "0:2" [[call]] [[BIS_fnc_objectFromNetId]];</code>
|x1= <sqf>private _obj = "0:2" call BIS_fnc_objectFromNetId;</sqf>


|seealso= [[netId]], [[objectFromNetId]], [[groupFromNetId]], [[BIS_fnc_netId]], [[BIS_fnc_groupFromNetId]]
|seealso= [[netId]] [[objectFromNetId]] [[groupFromNetId]] [[BIS_fnc_netId]] [[BIS_fnc_groupFromNetId]]
}}
}}

Latest revision as of 23:44, 12 July 2022

Hover & click on the images for description

Description

Description:
Extends MP-only objectFromNetId functionality to SP
Execution:
call
Groups:
Multiplayer

Syntax

Syntax:
netId call BIS_fnc_objectFromNetId
Parameters:
netId: String
Return Value:
Object - existing object or objNull

Examples

Example 1:
private _obj = "0:2" call BIS_fnc_objectFromNetId;

Additional Information

See also:
netId objectFromNetId groupFromNetId BIS_fnc_netId BIS_fnc_groupFromNetId

Notes

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