BIS_fnc_objectFromNetId

From Bohemia Interactive Community
Revision as of 00:39, 18 January 2021 by Lou Montana (talk | contribs) (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Extends MP-only objectFromNetId functionality to SP
Execution:
call
Groups:
Multiplayer

Syntax

Syntax:
netId call BIS_fnc_objectFromNetId;
Parameters:
netId: String
Return Value:
Object - existing object or objNull

Examples

Example 1:
_obj = "0:2" call BIS_fnc_objectFromNetId;

Additional Information

See also:
netIdobjectFromNetIdgroupFromNetIdBIS_fnc_netIdBIS_fnc_groupFromNetId

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section