BIS fnc objectHeight: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\|= " to " ")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
Line 1: Line 1:
{{Function|Comments=
{{Function


| arma3 |Game name=
| arma3


|1.00|Game version=
|1.00


|gr1 = Object Manipulation |GROUP1=
|gr1 = Object Manipulation


| Return object height defined by it is bounding box and ev. offset/fix. |DESCRIPTION=
| Return object height defined by it is bounding box and ev. offset/fix.


| object call [[BIS_fnc_objectHeight]] |SYNTAX=
| object call [[BIS_fnc_objectHeight]]


|p1= object: [[Object]] - Evaluated object|PARAMETER1=
|p1= object: [[Object]] - Evaluated object


| [[Number]] - Height of the object|RETURNVALUE=
| [[Number]] - Height of the object


|x1= <code>[[player]] [[call]] [[BIS_fnc_objectHeight]];</code>
|x1= <code>[[player]] [[call]] [[BIS_fnc_objectHeight]];</code>


| [[boundingBox]], [[sizeOf]], [[boundingBoxReal]], [[boundingCenter]] |SEEALSO=
| [[boundingBox]], [[sizeOf]], [[boundingBoxReal]], [[boundingCenter]]
}}
}}



Revision as of 00:39, 18 January 2021

Hover & click on the images for description

Description

Description:
Return object height defined by it is bounding box and ev. offset/fix.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
object call BIS_fnc_objectHeight
Parameters:
object: Object - Evaluated object
Return Value:
Number - Height of the object

Examples

Example 1:
player call BIS_fnc_objectHeight;

Additional Information

See also:
boundingBoxsizeOfboundingBoxRealboundingCenter

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Bottom Section