BIS_fnc_objectHeight

From Bohemia Interactive Community
Revision as of 00:39, 18 January 2021 by Lou Montana (talk | contribs) (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Return object height defined by it is bounding box and ev. offset/fix.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
object call BIS_fnc_objectHeight
Parameters:
object: Object - Evaluated object
Return Value:
Number - Height of the object

Examples

Example 1:
player call BIS_fnc_objectHeight;

Additional Information

See also:
boundingBoxsizeOfboundingBoxRealboundingCenter

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Bottom Section