BIS_fnc_onPlayerConnected

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Revision as of 16:19, 25 July 2014 by Str (talk | contribs) (1 revision)
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Description

Description:
/*

	Description:
	Executes a function on server every time a player connects the mission.
	Passed arguments are [player:Object,arguments]

	Parameter(s):
		0: STRING or CODE - function variable or code to be executed
		1: ANY - optional arguments passed to the function
	
	Returns:
	BOOL
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Notes

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