BIS fnc posDegToWorld: Difference between revisions

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m (Text replacement - "{{Function " to "{{RV|type=function ")
m (Text replacement - "\{\{ *codecomment *\| *\/\/ *([^ ]+) *\}\} " to "{{cc|$1}}")
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| Convert latitude/longtitude coordinates into game world position.<br>
| Convert latitude/longtitude coordinates into game world position.<br>
World config '''must''' contain following settings to convert the position correctly:
World config '''must''' contain following settings to convert the position correctly:
<code>{{codecomment|// Required for scripting}}
<code>{{cc| Required for scripting}}mapSize <nowiki>=</nowiki> 61440; {{cc| Can differ from mapArea size, as ingame world can be resized}}mapZone <nowiki>=</nowiki> 10; {{cc| UTM zone}}mapArea[] <nowiki>=</nowiki> { {{cc| lon/lat coordinates (not in UTM to assure .kml precision)}} -122.754367782585,47.3272454065969, {{cc| Bottom Left}} -121.930117859276,47.8753494907418 {{cc| Top Right}}};</code>
mapSize <nowiki>=</nowiki> 61440; {{codecomment|// Can differ from mapArea size, as ingame world can be resized}}
mapZone <nowiki>=</nowiki> 10; {{codecomment|// UTM zone}}
mapArea[] <nowiki>=</nowiki> { {{codecomment|// lon/lat coordinates (not in UTM to assure .kml precision)}}
-122.754367782585,47.3272454065969, {{codecomment|// Bottom Left}}
-121.930117859276,47.8753494907418 {{codecomment|// Top Right}}
};</code>


| [longitude, latitude'', world''] call [[BIS_fnc_posDegToWorld]]
| [longitude, latitude'', world''] call [[BIS_fnc_posDegToWorld]]

Revision as of 17:32, 29 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Map and Markers

Syntax

Syntax:
Syntax needed
Parameters:
longitude: Number
latitude: Number
world: String - (Optional, default worldName)
Return Value:
Return value needed

Examples

Example 1:
[47.63959,-122.127249] call BIS_fnc_posDegToWorld;

Additional Information

See also:
See also needed

Notes

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