BIS fnc prepareAO: Difference between revisions

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m (Text replacement - "| Nothing |x1=" to "|r1= Nothing |x1=")
m (Text replacement - " \| *([^=\| ]+) * \|p1=" to " |s1= $1 |p1=")
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* '''GEN_civilCar''': spawns a random empty civil car
* '''GEN_civilCar''': spawns a random empty civil car


| density call [[BIS_fnc_prepareAO]]
|s1=  density call [[BIS_fnc_prepareAO]]


|p1= density: [[Number]] - (Optional, default 1) enemy presence density index used for random footpatrols
|p1= density: [[Number]] - (Optional, default 1) enemy presence density index used for random footpatrols

Revision as of 23:43, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
density call BIS_fnc_prepareAO
Parameters:
density: Number - (Optional, default 1) enemy presence density index used for random footpatrols
Return Value:
Nothing

Examples

Example 1:
0.75 call BIS_fnc_prepareAO;
Example 2:
call BIS_fnc_prepareAO;

Additional Information

See also:
BIS_fnc_spawnGroupcreateUnit

Notes

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