BIS fnc randomNum: Difference between revisions
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{{ | {{RV|type=function | ||
| arma2 | | |game1= arma2 | ||
|version1= 1.00 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
| | |gr1= Math | ||
| | |descr= Returns a random (float) number between the two passed numbers (inclusive). The order of parameters doesn't matter: it can be {{ic|[min, max]}} or {{ic|[max, min]}}. | ||
| | |s1=[min, max] call [[BIS_fnc_randomNum]] | ||
| [[Number]] | |p1= min: [[Number]] - minimum value, included | ||
| | |p2= max: [[Number]] - maximum value, included | ||
| [[ | |r1= [[Number]] | ||
< | |x1= <code>[1,3] [[call]] [[BIS_fnc_randomNum]]; {{codecomment|// can be 1, 3 or any value in-between}}</code> | ||
|seealso= [[BIS_fnc_randomInt]], [[BIS_fnc_arithmeticMean]], [[BIS_fnc_geometricMean]], [[BIS_fnc_nearestNum]], [[BIS_fnc_sortNum]], [[BIS_fnc_roundNum]] | |||
}} | |||
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Revision as of 00:09, 17 June 2021
Description
- Description:
- Returns a random (float) number between the two passed numbers (inclusive). The order of parameters doesn't matter: it can be
[min, max]
or[max, min]
. - Execution:
- call
- Groups:
- Math
Syntax
- Syntax:
- [min, max] call BIS_fnc_randomNum
- Parameters:
- min: Number - minimum value, included
- max: Number - maximum value, included
- Return Value:
- Number
Examples
- Example 1:
[1,3] call BIS_fnc_randomNum; // can be 1, 3 or any value in-between
Additional Information
- See also:
- BIS_fnc_randomIntBIS_fnc_arithmeticMeanBIS_fnc_geometricMeanBIS_fnc_nearestNumBIS_fnc_sortNumBIS_fnc_roundNum
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note