Difference between revisions of "BIS fnc removeDestroyedCuratorEditableObjects"
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− | {{ | + | {{RV|type=function |
− | | arma3 | + | |game1= arma3 |
+ | |version1= 1.16 | ||
− | | | + | |gr1= Curator |
− | | | + | |descr= Make destroyed curator objects non-editable. |
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+ | |s1= [object, parentClasses] call [[BIS_fnc_removeDestroyedCuratorEditableObjects]] | ||
|p1= object: [[Object]] - Curator module or objects to be removed after death | |p1= object: [[Object]] - Curator module or objects to be removed after death | ||
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|p2= parentClasses: [[Array]] of [[String|strings]] - Parent classes of objects to be removed (e.g., "Man") | |p2= parentClasses: [[Array]] of [[String|strings]] - Parent classes of objects to be removed (e.g., "Man") | ||
− | | [[Boolean]] | + | |r1= [[Boolean]] |
|x1= <code>[curatorModule, ["Man"]] [[call]] [[BIS_fnc_removeDestroyedCuratorEditableObjects]];</code> | |x1= <code>[curatorModule, ["Man"]] [[call]] [[BIS_fnc_removeDestroyedCuratorEditableObjects]];</code> | ||
− | | [[Curator]] | + | |seealso= [[Arma 3: Curator]] |
}} | }} | ||
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Revision as of 23:04, 19 June 2021
Description
Syntax
- Syntax:
- [object, parentClasses] call BIS_fnc_removeDestroyedCuratorEditableObjects
- Parameters:
- object: Object - Curator module or objects to be removed after death
- parentClasses: Array of strings - Parent classes of objects to be removed (e.g., "Man")
- Return Value:
- Boolean
Examples
- Example 1:
[curatorModule, ["Man"]] call BIS_fnc_removeDestroyedCuratorEditableObjects;
Additional Information
- See also:
- Arma 3: Curator
Notes
-
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