Difference between revisions of "BIS fnc removeDestroyedCuratorEditableObjects"

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{{Function|Comments=
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{{Function
  
| arma3 |Game name=
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| arma3
  
|1.16|Game version=
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|1.16
  
|gr1 = Curator |GROUP1=
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|gr1 = Curator
  
| Make destroyed curator objects non-editable. |Description=
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| Make destroyed curator objects non-editable.
  
| [object, parentClasses] call [[BIS_fnc_removeDestroyedCuratorEditableObjects]] |Syntax=
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| [object, parentClasses] call [[BIS_fnc_removeDestroyedCuratorEditableObjects]]
  
  
|p1= object: [[Object]] - Curator module or objects to be removed after death |Parameter 1=
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|p1= object: [[Object]] - Curator module or objects to be removed after death
  
|p2= parentClasses: [[Array]] of [[String|strings]] - Parent classes of objects to be removed (e.g., "Man") |Parameter 2=
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|p2= parentClasses: [[Array]] of [[String|strings]] - Parent classes of objects to be removed (e.g., "Man")
  
| [[Boolean]] |Return value=
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| [[Boolean]]
  
|x1= <code>[curatorModule, ["Man"]] [[call]] [[BIS_fnc_removeDestroyedCuratorEditableObjects]];</code> |Example 1=
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|x1= <code>[curatorModule, ["Man"]] [[call]] [[BIS_fnc_removeDestroyedCuratorEditableObjects]];</code>
  
| [[Curator]] |See also=
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| [[Curator]]
 
}}
 
}}
  

Revision as of 00:38, 18 January 2021

Hover & click on the images for description

Description

Description:
Make destroyed curator objects non-editable.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[object, parentClasses] call BIS_fnc_removeDestroyedCuratorEditableObjects
Parameters:
object: Object - Curator module or objects to be removed after death
parentClasses: Array of strings - Parent classes of objects to be removed (e.g., "Man")
Return Value:
Boolean

Examples

Example 1:
[curatorModule, ["Man"]] call BIS_fnc_removeDestroyedCuratorEditableObjects;

Additional Information

See also:
Curator

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


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