BIS fnc respawnMenuInventory: Difference between revisions

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m (Text replacement - "= <code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-_]+)\]\]([^<]*)<\/code>" to "= <code>$1$2$3</code>")
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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[player,5] call [[BIS_fnc_respawnMenuInventory]];</code>
|x1= <code>[player,5] call BIS_fnc_respawnMenuInventory;</code>


|seealso= [[Arma 3: Respawn]]
|seealso= [[Arma 3: Respawn]]
}}
}}

Revision as of 17:56, 13 July 2022

Hover & click on the images for description

Description

Description:
Handles respawn inventory menu.
Execution:
call
Groups:
Respawn

Syntax

Syntax:
[player, respawnDelay, revive] call BIS_fnc_respawnMenuInventory
Parameters:
player: Object - Player unit
respawnDelay: Number - (Optional, default 3) Respawn delay
revive: Boolean - (Optional, default false) If unit was revived
Return Value:
Nothing

Examples

Example 1:
[player,5] call BIS_fnc_respawnMenuInventory;

Additional Information

See also:
Arma 3: Respawn

Notes

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