BIS_fnc_respawnMenuInventory

From Bohemia Interactive Community
Revision as of 16:45, 8 November 2023 by Lou Montana (talk | contribs) (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *P([a-gi-z ])" to "$1 - p$2")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Handles respawn inventory menu.
Execution:
call
Groups:
Respawn

Syntax

Syntax:
[player, respawnDelay, revive] call BIS_fnc_respawnMenuInventory
Parameters:
player: Object - player unit
respawnDelay: Number - (Optional, default 3) respawn delay
revive: Boolean - (Optional, default false) if unit was revived
Return Value:
Nothing

Examples

Example 1:
[player,5] call BIS_fnc_respawnMenuInventory;

Additional Information

See also:
Arma 3: Respawn

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note