BIS fnc reviveBleedOut: Difference between revisions
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(Created page with "{{Function|= Comments | arma3 |Game name= |1.42|Game version= <!---|arg= local |Multiplayer Arguments=---> <!---|eff= local |Multiplayer Effects=---> | <pre>/* Author: J...") |
Lou Montana (talk | contribs) m (Text replacement - "{{Function " to "{{RV|type=function ") |
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{{ | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|1.42 | |version1= 1.42 | ||
|gr1 = Revive | |||
|descr= Make a unit bleed out over time while incapacitated. | |||
| | ||s1= [player] call [[BIS_fnc_reviveBleedOut]]|=Syntax | ||
|p1= player: [[Object]] - Unit that is bleeding out | |||
|r1= [[Boolean]] - Returns [[true]] if successful, [[false]] is not | |||
|x1= <code>[BIS_unit] [[call]] [[BIS_fnc_reviveBleedOut]];</code> | |||
| | |exec= call | ||
| | |seealso= [[Arma 3 Revive]] [[BIS_fnc_disableRevive]] [[BIS_fnc_reenableRevive]] [[BIS_fnc_reviveAllowed]] [[BIS_fnc_reviveDamageReset]] [[BIS_fnc_reviveDebug]] [[BIS_fnc_reviveEhDammaged]] [[BIS_fnc_reviveEhHandleDamage]] [[BIS_fnc_reviveEhHandleHeal]] [[BIS_fnc_reviveEhKilled]] [[BIS_fnc_reviveEhRespawn]] [[BIS_fnc_reviveEnabled]] [[BIS_fnc_reviveGet3dIcons]] [[BIS_fnc_reviveGetActionIcon]] [[BIS_fnc_reviveIconControl]] [[BIS_fnc_reviveInit]] [[BIS_fnc_reviveIsValid]] [[BIS_fnc_reviveIsValidSecure]] [[BIS_fnc_reviveOnBeingRevived]] [[BIS_fnc_reviveOnForcingRespawn]] [[BIS_fnc_reviveOnState]] [[BIS_fnc_reviveOnStateJIP]] [[BIS_fnc_reviveSecureUnit]] | ||
}} | |||
[[Category:Functions|{{uc:reviveBleedOut}}]] | [[Category:Functions|{{uc:reviveBleedOut}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:reviveBleedOut}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:reviveBleedOut}}]] |
Revision as of 12:33, 23 January 2021
Description
Syntax
- Syntax:
- [player] call BIS_fnc_reviveBleedOut
- Parameters:
- player: Object - Unit that is bleeding out
- Return Value:
- Boolean - Returns true if successful, false is not
Examples
- Example 1:
[BIS_unit] call BIS_fnc_reviveBleedOut;
Additional Information
- See also:
- Arma 3 Revive BIS_fnc_disableRevive BIS_fnc_reenableRevive BIS_fnc_reviveAllowed BIS_fnc_reviveDamageReset BIS_fnc_reviveDebug BIS_fnc_reviveEhDammaged BIS_fnc_reviveEhHandleDamage BIS_fnc_reviveEhHandleHeal BIS_fnc_reviveEhKilled BIS_fnc_reviveEhRespawn BIS_fnc_reviveEnabled BIS_fnc_reviveGet3dIcons BIS_fnc_reviveGetActionIcon BIS_fnc_reviveIconControl BIS_fnc_reviveInit BIS_fnc_reviveIsValid BIS_fnc_reviveIsValidSecure BIS_fnc_reviveOnBeingRevived BIS_fnc_reviveOnForcingRespawn BIS_fnc_reviveOnState BIS_fnc_reviveOnStateJIP BIS_fnc_reviveSecureUnit
Notes
-
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