BIS fnc setCuratorCamera: Difference between revisions

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m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
m (Text replacement - "Curator" to "Arma 3: Curator")
Line 23: Line 23:
|x1= <code>[nil,player,5] [[spawn]] [[BIS_fnc_setCuratorCamera]];</code>
|x1= <code>[nil,player,5] [[spawn]] [[BIS_fnc_setCuratorCamera]];</code>


| [[Curator]],[[curatorCamera]]
| [[Arma 3: Curator]],[[curatorCamera]]
}}
}}



Revision as of 14:22, 8 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
spawn
Groups:
Curator

Syntax

Syntax:
Syntax needed
Parameters:
camPos: Position - (Optional, default getPosATL curatorCamera) Position, for supported types see BIS_fnc_position
targetPos: Array, Position or Object - (Optional, default vectorDir curatorCamera) Vector dir or target object/position
time: Number or Boolean - (Optional, default 0) Commit time or true to calculate time automatically
Return Value:
Return value needed

Examples

Example 1:
[nil,player,5] spawn BIS_fnc_setCuratorCamera;

Additional Information

See also:
See also needed

Notes

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