BIS fnc setCuratorCamera: Difference between revisions

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|gr1 = Curator
|gr1= Curator


|Move curator camera to a position and direction. Finished when animation ends.
|Move curator camera to a position and direction. Finished when animation ends.

Revision as of 13:42, 11 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
spawn
Groups:
Curator

Syntax

Syntax:
Syntax needed
Parameters:
camPos: Position - (Optional, default getPosATL curatorCamera) Position, for supported types see BIS_fnc_position
targetPos: Array, Position or Object - (Optional, default vectorDir curatorCamera) Vector dir or target object/position
time: Number or Boolean - (Optional, default 0) Commit time or true to calculate time automatically
Return Value:
Return value needed

Examples

Example 1:
[nil,player,5] spawn BIS_fnc_setCuratorCamera;

Additional Information

See also:
Arma 3: CuratorcuratorCamera

Notes

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