BIS fnc setCuratorCamera: Difference between revisions

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m (Text replacement - "{{RV|type=function | arma3 |1.16 " to "{{RV|type=function |game1= arma3 |version1= 1.16 ")
m (Text replacement - "| Boolean " to "|r1= Boolean ")
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|exec= spawn |= Executio
|exec= spawn |= Executio


| [[Boolean]] [[true]]  when done
|r1= [[Boolean]] [[true]]  when done


|x1= <code>[nil,player,5] [[spawn]] [[BIS_fnc_setCuratorCamera]];</code>
|x1= <code>[nil,player,5] [[spawn]] [[BIS_fnc_setCuratorCamera]];</code>

Revision as of 19:42, 9 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
spawn
Groups:
Curator

Syntax

Syntax:
Syntax needed
Parameters:
camPos: Position - (Optional, default getPosATL curatorCamera) Position, for supported types see BIS_fnc_position
targetPos: Array, Position or Object - (Optional, default vectorDir curatorCamera) Vector dir or target object/position
time: Number or Boolean - (Optional, default 0) Commit time or true to calculate time automatically
Return Value:
Boolean true when done

Examples

Example 1:
[nil,player,5] spawn BIS_fnc_setCuratorCamera;

Additional Information

See also:
Arma 3: CuratorcuratorCamera

Notes

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