BIS fnc setCuratorVisionModes: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|Game version=" to "|Game version= |gr1 = Curator |GROUP1=")
m (Text replacement - "\[\[Category\:Function Group\: Curator(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\] " to "")
Line 39: Line 39:


<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Curator|{{uc:setCuratorVisionModes}}]]
[[Category:Functions|{{uc:setCuratorVisionModes}}]]
[[Category:Functions|{{uc:setCuratorVisionModes}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:setCuratorVisionModes}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:setCuratorVisionModes}}]]

Revision as of 17:26, 11 October 2020

Hover & click on the images for description

Description

Description:
Set which vision modes curator can access.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[curator,mode] call BIS_fnc_setCuratorVisionModes
Parameters:
curator Object
mode Array of numbers - Vision modes, can be:
  • -2 - NVG
  • -1 - Normal
  • 0,1,.... - Thermal vision see setCamUseTi for detailed information
Return Value:
Boolean

Examples

Example 1:
[BIS_curator,[-1,-2]] call BIS_fnc_setCuratorVisionModes;

Additional Information

See also:
CuratorcuratorCamerasetCamUseTi

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section