BIS fnc setCustomSoundController: Difference between revisions

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{{Function|Comments=
{{RV|type=function


| arma3 |Game name=
| arma3


|1.95|Game version=
|1.95


|gr1 = Sounds |GROUP1=
|gr1= Sound


|gr2 = Contact |GROUP2=
|gr2 = Contact
 
<!---|arg= local |Multiplayer Arguments=--->
 
<!---|eff= local |Multiplayer Effects=--->


| <pre>/*
| <pre>/*
Line 17: Line 13:


a: reyhard
a: reyhard
*/</pre>{{Informative|Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]]}} |Description=
*/</pre>{{Wiki|placeholder}}
 
|[] call [[BIS_fnc_setCustomSoundController]]|Syntax=
 
|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=


|Datatype - description|Return value=
|s1= [] call [[BIS_fnc_setCustomSoundController]]


|x1= <code></code>|Example 1=
|p1=  


|exec= call |Execution=
|r1=


| |See also=
|x1=
}}
}}




[[Category:Functions|{{uc:setCustomSoundController}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:setCustomSoundController}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:setCustomSoundController}}]]

Revision as of 01:37, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
SoundContact

Syntax

Syntax:
[] call BIS_fnc_setCustomSoundController
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note