Difference between revisions of "BIS fnc setObjectShotParents"
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Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "") |
Lou Montana (talk | contribs) m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") |
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− | {{ | + | {{RV|type=function |
− | | arma3 | | + | |game1= arma3 |
+ | |version1= 1.76 | ||
− | | | + | |gr1= Object Manipulation |
− | | | + | |descr= ''N/A'' |
− | | | + | |s1= <!-- [] call [[BIS_fnc_setObjectShotParents]] --> |
− | | | + | |r1= |
− | + | |x1= <!-- <sqf>[] call BIS_fnc_setObjectShotParents;</sqf> --> | |
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− | |x1= < | ||
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− | |||
+ | |seealso= | ||
}} | }} | ||
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Latest revision as of 13:09, 5 May 2022
Description
- Description:
- N/A
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note