BIS fnc setRespawnInventory: Difference between revisions

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m (Text replacement - "<code><nowiki>[</nowiki>player," to "<code>[<nowiki/>player,")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
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|gr1= Respawn
|gr1= Respawn


| Set respawn loadouts.
|descr= Set respawn loadouts.


|s1=[target, inventory] call [[BIS_fnc_setRespawnInventory]]
|s1=[target, inventory] call [[BIS_fnc_setRespawnInventory]]

Revision as of 21:56, 13 June 2021

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Description

Description:
Set respawn loadouts.
Execution:
call
Groups:
Respawn

Syntax

Syntax:
[target, inventory] call BIS_fnc_setRespawnInventory
Parameters:
target: Namespace, Side, Group or Object - Target where respawn inventories should be saved
inventory: Array of strings - Classes from CfgInventory or CfgVehicles
Return Value:
Array - in format [target, id] used in BIS_fnc_removeRespawnInventory

Examples

Example 1:
[player, ["B_T_Recon_TL_F"]] call BIS_fnc_setRespawnInventory;

Additional Information

See also:
Arma 3: RespawnBIS_fnc_addRespawnInventoryBIS_fnc_removeRespawnInventoryBIS_fnc_getRespawnInventories

Notes

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