BIS fnc shakeGauges: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " */ {{Wiki|placeholder}} |s1=" to " */</pre> {{Wiki|placeholder}} |s1=")
m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
 
(2 intermediate revisions by the same user not shown)
Line 3: Line 3:
|game1= tkoh
|game1= tkoh
|version1= 1.00
|version1= 1.00
|game2= arma3
|version2= 0.50


|gr1= GUI
|gr1= GUI


|descr= <pre>/*/*
|descr= <pre>/*


Description:
Description:
Line 23: Line 26:
{{Wiki|placeholder}}
{{Wiki|placeholder}}


|s1= <!-- [] call [[BIS_fnc_shakeGauges]]; -->
|s1= <!-- [] call [[BIS_fnc_shakeGauges]] -->
}}
 
|r1=


|x1= <!-- <sqf>[] call BIS_fnc_shakeGauges;</sqf> -->


[[Category:{{Name|tkoh}}: Functions|{{uc:shakeGauges}}]]
|seealso=
[[Category:{{Name|arma3}}: Functions|{{uc:shakeGauges}}]]
}}

Latest revision as of 14:09, 5 May 2022

Hover & click on the images for description

Description

Description:
/*

	Description:
	Shake analogue gauges

	Parameter(s):
	_this select 0 (Optional): NUMBER - shake limit (max distance gauges can move on screen from original position)
	_this select 1 (Optional): NUMBER - number of repeats
	_this select 2 (Optional): NUMBER - delay between every position change
	_this select 3 (Optional): ARRAY - list of IDCs

	Returns:
	NOTHING
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
Execution:
call
Groups:
GUI

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note