BIS fnc showCuratorAttributes: Difference between revisions

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m (GVI 1.00 --> 1.16 http://dev.arma3.com/post/spotrep-00023 (It's Zeus update, obvious))
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{{Function|= Comments
{{Function|= Comments
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| arma3 |= Game name
| arma 3 |= Game name


|1.16|= Game version
|1.16|= Game version
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| ''N/A'' |= Description
| Show attributes window of an entity. When no attributes are available, no window is opened.|= Description
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| <!-- [] call [[BIS_fnc_showCuratorAttributes]]; --> |= Syntax
| [target] call [[BIS_fnc_showCuratorAttributes]] |= Syntax
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|p1= |= Parameter 1
|p1= target: [[Object]], [[Group]], [[Array]] (Waypoint) or [[String]] - Entity whose attributes should be shown|= Parameter 1


| |= Return value
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|x1= <code></code> |=  
| [[Boolean]] - [[True]] if windows was opened|= Return value
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| |= See also
|x1= <code>[BIS_vehicle] [[call]] [[BIS_fnc_showCuratorAttributes]];</code> |=
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| [[Curator]] |= See also
}}
}}



Revision as of 20:11, 1 June 2018

Hover & click on the images for description

Description

Description:
Show attributes window of an entity. When no attributes are available, no window is opened.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
[target] call BIS_fnc_showCuratorAttributes
Parameters:
target: Object, Group, Array (Waypoint) or String - Entity whose attributes should be shown
Return Value:
Boolean - True if windows was opened

Examples

Example 1:
[BIS_vehicle] call BIS_fnc_showCuratorAttributes;

Additional Information

See also:
Curator

Notes

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Notes

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