BIS fnc textureMarker: Difference between revisions

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m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
m (Text replacement - " |r1=[[" to " |r1= [[")
Line 12: Line 12:
|p1= wantedMarker: [[String]] - marker type
|p1= wantedMarker: [[String]] - marker type


|r1=[[String]] - icon texture path, or ''wantedMarker'' if not found
|r1= [[String]] - icon texture path, or ''wantedMarker'' if not found


|x1= <code>_notWhiteFlag = ["flag_France"] [[call]] [[BIS_fnc_textureMarker]];</code>
|x1= <code>_notWhiteFlag = ["flag_France"] [[call]] [[BIS_fnc_textureMarker]];</code>

Revision as of 23:35, 7 August 2021

Hover & click on the images for description

Description

Description:
Checks whether texture is defined in CfgMarkers and if so, returns the marker texture.
Execution:
call
Groups:
Map and Markers

Syntax

Syntax:
[wantedMarker] call BIS_fnc_textureMarker
Parameters:
wantedMarker: String - marker type
Return Value:
String - icon texture path, or wantedMarker if not found

Examples

Example 1:
_notWhiteFlag = ["flag_France"] call BIS_fnc_textureMarker;

Additional Information

See also:
BIS_fnc_textureVehicleIcon

Notes

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