BIS fnc textureMarker: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.00


|1.00
|gr1= Map and Markers


|gr1 = Map and Markers
|descr= Checks whether texture is defined in CfgMarkers and if so, returns the marker texture.


| Checks whether texture is defined in CfgMarkers and if so, returns the marker texture.
|s1= [wantedMarker] call [[BIS_fnc_textureMarker]]
 
| [wantedMarker] call [[BIS_fnc_textureMarker]]


|p1= wantedMarker: [[String]] - marker type
|p1= wantedMarker: [[String]] - marker type


| [[String]] - icon texture path, or ''wantedMarker'' if not found
|r1= [[String]] - icon texture path, or ''wantedMarker'' if not found


|x1= <code>_notWhiteFlag = ["flag_France"] [[call]] [[BIS_fnc_textureMarker]];</code>
|x1= <sqf>private _notWhiteFlag = ["flag_France"] call BIS_fnc_textureMarker;</sqf>


| [[BIS_fnc_textureVehicleIcon]]
|seealso= [[BIS_fnc_textureVehicleIcon]]
}}
}}
[[Category:{{Name|arma3}}: Functions|{{uc:textureMarker}}]]

Latest revision as of 00:12, 13 July 2022

Hover & click on the images for description

Description

Description:
Checks whether texture is defined in CfgMarkers and if so, returns the marker texture.
Execution:
call
Groups:
Map and Markers

Syntax

Syntax:
[wantedMarker] call BIS_fnc_textureMarker
Parameters:
wantedMarker: String - marker type
Return Value:
String - icon texture path, or wantedMarker if not found

Examples

Example 1:
private _notWhiteFlag = ["flag_France"] call BIS_fnc_textureMarker;

Additional Information

See also:
BIS_fnc_textureVehicleIcon

Notes

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