BIS fnc timeline setInterpMode: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<!--|exec= server|=-->" to "")
m (Text replacement - "(\|p[0-9]+ *= *[^(]+\(Optional(, default[^)]*)\) )I([a-z])" to "$1i$3")
 
(13 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Function
{{RV|type=function


|game1= arma3
|game1= arma3
|version1= 1.76
|version1= 1.76


|gr1= Timeline
|gr1= Timeline
<!--|arg= local-->
<!--|eff= local-->


|descr= Set's the interpolation mode of the timeline.
|descr= Set's the interpolation mode of the timeline.
Line 15: Line 10:
|s1= [timeline, mode] call [[BIS_fnc_timeline_setInterpMode]]
|s1= [timeline, mode] call [[BIS_fnc_timeline_setInterpMode]]


|p1= timeline: [[Object]] - The timeline object
|p1= timeline: [[Object]] - the timeline object


|p2= mode: [[Number]] - (Optional, default 0) Interpolation mode, see [[BIS_fnc_timeline_getInterpMode]]'s return value for possible values
|p2= mode: [[Number]] - (Optional, default 0) interpolation mode, see [[BIS_fnc_timeline_getInterpMode]]'s return value for possible values


|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[timeline,15] [[call]] [[BIS_fnc_timeline_setInterpMode]];</code>
|x1= <sqf>[timeline,15] call BIS_fnc_timeline_setInterpMode;</sqf>
 
|exec= call


|seealso= [[BIS_fnc_timeline_deleted]] [[BIS_fnc_timeline_cleanup]] [[BIS_fnc_timeline_finish]] [[BIS_fnc_timeline_getAlpha]] [[BIS_fnc_timeline_getCurrentTime]] [[BIS_fnc_timeline_getInterpMode]] [[BIS_fnc_timeline_getLength]] [[BIS_fnc_timeline_getPlayFromStart]] [[BIS_fnc_timeline_getPlayRate]] [[BIS_fnc_timeline_getPlayTime]] [[BIS_fnc_timeline_getPosition]] [[BIS_fnc_timeline_getSimulatedCurves]] [[BIS_fnc_timeline_getStopTime]] [[BIS_fnc_timeline_getTimeLeft]] [[BIS_fnc_timeline_init]] [[BIS_fnc_timeline_isFinished]] [[BIS_fnc_timeline_isLooping]] [[BIS_fnc_timeline_isPaused]] [[BIS_fnc_timeline_isPlaying]] [[BIS_fnc_timeline_play]] [[BIS_fnc_timeline_setLength]] [[BIS_fnc_timeline_setLoop]] [[BIS_fnc_timeline_setPause]] [[BIS_fnc_timeline_setPlayRate]] [[BIS_fnc_timeline_setPosition]] [[BIS_fnc_timeline_simulateCurves]] [[BIS_fnc_timeline_stop]] [[BIS_fnc_timeline_tick]] [[BIS_fnc_timeline_setReverse]] [[BIS_fnc_timeline_isReverse]]
|seealso= [[BIS_fnc_timeline_deleted]] [[BIS_fnc_timeline_cleanup]] [[BIS_fnc_timeline_finish]] [[BIS_fnc_timeline_getAlpha]] [[BIS_fnc_timeline_getCurrentTime]] [[BIS_fnc_timeline_getInterpMode]] [[BIS_fnc_timeline_getLength]] [[BIS_fnc_timeline_getPlayFromStart]] [[BIS_fnc_timeline_getPlayRate]] [[BIS_fnc_timeline_getPlayTime]] [[BIS_fnc_timeline_getPosition]] [[BIS_fnc_timeline_getSimulatedCurves]] [[BIS_fnc_timeline_getStopTime]] [[BIS_fnc_timeline_getTimeLeft]] [[BIS_fnc_timeline_init]] [[BIS_fnc_timeline_isFinished]] [[BIS_fnc_timeline_isLooping]] [[BIS_fnc_timeline_isPaused]] [[BIS_fnc_timeline_isPlaying]] [[BIS_fnc_timeline_play]] [[BIS_fnc_timeline_setLength]] [[BIS_fnc_timeline_setLoop]] [[BIS_fnc_timeline_setPause]] [[BIS_fnc_timeline_setPlayRate]] [[BIS_fnc_timeline_setPosition]] [[BIS_fnc_timeline_simulateCurves]] [[BIS_fnc_timeline_stop]] [[BIS_fnc_timeline_tick]] [[BIS_fnc_timeline_setReverse]] [[BIS_fnc_timeline_isReverse]]
}}
}}
[[Category:Functions|{{uc:timeline_setInterpMode}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:timeline_setInterpMode}}]]

Latest revision as of 13:29, 8 November 2023