BIS fnc tridentExecute: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "True" to "true")
m (Text replacement - "_{10,} " to "")
Line 1: Line 1:
{{Function|Comments=
{{Function|Comments=
____________________________________________________________________________________________


| arma3 |Game name=
| arma3 |Game name=
Line 7: Line 6:


|gr1 = Sides |GROUP1=
|gr1 = Sides |GROUP1=
____________________________________________________________________________________________


| Execute a code based on Trident relationship.|Description=
| Execute a code based on Trident relationship.|Description=
____________________________________________________________________________________________


| [side_1,side_2,codeFriendly,codeEnemy] call [[BIS_fnc_tridentExecute]] |Syntax=
| [side_1,side_2,codeFriendly,codeEnemy] call [[BIS_fnc_tridentExecute]] |Syntax=
Line 29: Line 26:


| [[Boolean]] - [[true]] when the sides are allied|Return value=
| [[Boolean]] - [[true]] when the sides are allied|Return value=
____________________________________________________________________________________________


|x1= <code>[ [[west]], [[east]], {[[params]] ["_higherScore","_lowerScore","_areAllied"]}] [[call]] [[BIS_fnc_tridentExecute]];</code>|Example 1=
|x1= <code>[ [[west]], [[east]], {[[params]] ["_higherScore","_lowerScore","_areAllied"]}] [[call]] [[BIS_fnc_tridentExecute]];</code>|Example 1=


____________________________________________________________________________________________


| [[BIS_fnc_tridentGetRelationship]], [[BIS_fnc_tridentHandleDamage]], [[BIS_fnc_tridentSetRelationship]] |See also=
| [[BIS_fnc_tridentGetRelationship]], [[BIS_fnc_tridentHandleDamage]], [[BIS_fnc_tridentSetRelationship]] |See also=

Revision as of 01:02, 17 January 2021

Hover & click on the images for description

Description

Description:
Execute a code based on Trident relationship.
Execution:
call
Groups:
Sides

Syntax

Syntax:
[side_1,side_2,codeFriendly,codeEnemy] call BIS_fnc_tridentExecute
Parameters:
side_1: Side
side_2: Side
codeFriendly: Code - Code executed when sides are friendly
  • Arguments passed to the code are
    • 0: Side - Side with higher score (when the score is even, side from param 0 is used)
    • 1: Side - Side with lower score (when the score is even, side from param 1 is used)
    • 2: Boolean - true when the sides are allied
codeEnemy: Code - Code executed when sides are enemy
Return Value:
Boolean - true when the sides are allied

Examples

Example 1:
[ west, east, {params ["_higherScore","_lowerScore","_areAllied"]}] call BIS_fnc_tridentExecute;

Additional Information

See also:
BIS_fnc_tridentGetRelationshipBIS_fnc_tridentHandleDamageBIS_fnc_tridentSetRelationship

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Notes

Bottom Section