BIS fnc tridentHandleDamage: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...)
m (Text replacement - "{{Function" to "{{RV|type=function ")
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{{Function| arma3|1.00|gr1 = Sides| Register a unit as Trident unit.
{{RV|type=function
| arma3|1.00|gr1 = Sides| Register a unit as Trident unit.
When competing sides are still friendly and the unit is killed by the competing side,
When competing sides are still friendly and the unit is killed by the competing side,
the killer won't be punsihed by negative score. Instead, Trident relationship will decrease.| object call [[BIS_fnc_tridentHandleDamage]]
the killer won't be punsihed by negative score. Instead, Trident relationship will decrease.| object call [[BIS_fnc_tridentHandleDamage]]

Revision as of 12:39, 24 January 2021

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Description

Description:
Description needed
Execution:
call
Groups:
Sides

Syntax

Syntax:
Syntax needed
Parameters:
object: Object
Return Value:
Return value needed

Examples

Example 1:
BIS_tridentObject call BIS_fnc_tridentHandleDamage;

Additional Information

See also:
See also needed

Notes

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