BIS fnc tridentSetRelationship: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1 = Sides |GROUP1=
|gr1 = Sides |GROUP1=
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| Set relationship of competing Trident sides.
| Set relationship of competing Trident sides.
When the value reaches threshold, side relationship will change.
When the value reaches threshold, side relationship will change.
The value slowly decreases towards 0.|Description=
The value slowly decreases towards 0.|Description=
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| [side_1,side_2,value,absolute] call [[BIS_fnc_tridentSetRelationship]] |Syntax=
| [side_1,side_2,value,absolute] call [[BIS_fnc_tridentSetRelationship]] |Syntax=
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| [[Number]] - Relationship value after changes|Return value=
| [[Number]] - Relationship value after changes|Return value=
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|x1= <code>[ [[west]], [[east]], 0.5, [[true]] ] [[call]] [[BIS_fnc_tridentSetRelationship]];</code>|Example 1=
|x1= <code>[ [[west]], [[east]], 0.5, [[true]] ] [[call]] [[BIS_fnc_tridentSetRelationship]];</code>|Example 1=


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| [[BIS_fnc_tridentGetRelationship]], [[BIS_fnc_tridentHandleDamage]], [[BIS_fnc_tridentExecute]] |See also=
| [[BIS_fnc_tridentGetRelationship]], [[BIS_fnc_tridentHandleDamage]], [[BIS_fnc_tridentExecute]] |See also=

Revision as of 01:11, 17 January 2021

Hover & click on the images for description

Description

Description:
Set relationship of competing Trident sides. When the value reaches threshold, side relationship will change. The value slowly decreases towards 0.
Execution:
call
Groups:
Sides

Syntax

Syntax:
[side_1,side_2,value,absolute] call BIS_fnc_tridentSetRelationship
Parameters:
side_1: Side
side_2: Side
value: Number - Changed value
absolute: Boolean - true to add the value, false to set the value
Return Value:
Number - Relationship value after changes

Examples

Example 1:
[ west, east, 0.5, true ] call BIS_fnc_tridentSetRelationship;

Additional Information

See also:
BIS_fnc_tridentGetRelationshipBIS_fnc_tridentHandleDamageBIS_fnc_tridentExecute

Notes

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Notes

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