BIS fnc triggerToMarker: Difference between revisions

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{{Function|Comments=
{{RV|type=function
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| arma3 |Game name=
|game1= arma3
|version1= 1.00


|1.00|Game version=
|gr1= Map and Markers


|eff= local |MP Effect=
|eff= local
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| Makes an existing or new trigger cover a marker area. |Description=
|descr= Makes an existing or new trigger cover a marker area.
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| [trigger, markerName] call [[BIS_fnc_triggerToMarker]] |Syntax=
|s1= [trigger, markerName] call [[BIS_fnc_triggerToMarker]]


|p1= trigger: [[Object]] - trigger that will be used to cover the marker. [[objNull]] to create a new trigger |Parameter 1=
|p1= trigger: [[Object]] - trigger that will be used to cover the marker. [[objNull]] to create a new trigger


|p2= markerName: [[String]] |Parameter 2=
|p2= markerName: [[String]]


| [[Object]] - the (created) trigger. [[objNull]] if marker is not rectangular or elliptical. |Return value=
|r1= [[Object]] - the (created) trigger. [[objNull]] if marker is not rectangular or elliptical.
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|x1= <code>_createdTrigger = <nowiki>[</nowiki>[[objNull]], myAreaTrigger] [[call]] [[BIS_fnc_triggerToMarker]];</code> |Example 1=
|x1= <sqf>private _createdTrigger = [objNull, myAreaTrigger] call BIS_fnc_triggerToMarker;</sqf>
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| [[:Category:Command_Group:_Activators|Activators Command Group]] |See also=
|seealso= [[BIS_fnc_markerToTrigger]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Functions|{{uc:triggerToMarker}}]]
[[Category:Function Group: Map|{{uc:triggerToMarker}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:triggerToMarker}}]]

Latest revision as of 18:00, 13 July 2022

Hover & click on the images for description

Description

Description:
Makes an existing or new trigger cover a marker area.
Execution:
call
Groups:
Map and Markers

Syntax

Syntax:
[trigger, markerName] call BIS_fnc_triggerToMarker
Parameters:
trigger: Object - trigger that will be used to cover the marker. objNull to create a new trigger
markerName: String
Return Value:
Object - the (created) trigger. objNull if marker is not rectangular or elliptical.

Examples

Example 1:
private _createdTrigger = [objNull, myAreaTrigger] call BIS_fnc_triggerToMarker;

Additional Information

See also:
BIS_fnc_markerToTrigger

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note