BIS fnc updatePlayerArray: Difference between revisions

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m (Text replacement - "Objects" to "Objects")
m (Text replacement - "_{10,} " to "")
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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1= Respawn |GROUP1=
|gr1= Respawn |GROUP1=
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| Updates dead player objects to their current respawned objects. |DESCRIPTION=
| Updates dead player objects to their current respawned objects. |DESCRIPTION=
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| [input] call [[BIS_fnc_updatePlayerArray]] |SYNTAX=
| [input] call [[BIS_fnc_updatePlayerArray]] |SYNTAX=
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|p1= input: [[Array]] of [[Object]]s - Array of old player objects|PARAMETER1=
|p1= input: [[Array]] of [[Object]]s - Array of old player objects|PARAMETER1=
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| [[Array]] - Array with new player objects|RETURNVALUE=
| [[Array]] - Array with new player objects|RETURNVALUE=
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|x1= <code>_newPlayerObjects = _oldPlayerObjects [[call]] [[BIS_fnc_updatePlayerArray]];</code> |=
|x1= <code>_newPlayerObjects = _oldPlayerObjects [[call]] [[BIS_fnc_updatePlayerArray]];</code> |=
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| [[player]], [[allPlayers]], [[playableUnits]]|SEEALSO=
| [[player]], [[allPlayers]], [[playableUnits]]|SEEALSO=

Revision as of 01:03, 17 January 2021

Hover & click on the images for description

Description

Description:
Updates dead player objects to their current respawned objects.
Execution:
call
Groups:
Respawn

Syntax

Syntax:
[input] call BIS_fnc_updatePlayerArray
Parameters:
input: Array of Objects - Array of old player objects
Return Value:
Array - Array with new player objects

Examples

Example 1:
_newPlayerObjects = _oldPlayerObjects call BIS_fnc_updatePlayerArray;

Additional Information

See also:
playerallPlayersplayableUnits

Notes

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Notes

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