BIS fnc vectorFromXToY: Difference between revisions

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m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
m (Text replacement - "\{\{( *)Informative( *)\|" to "{{$1Feature$2|$2Informative$2|")
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| arma2|1.00|gr1= Vectors| Returns a unit vector that 'points' from ''vector1'' to ''vector2''.
| arma2|1.00|gr1= Vectors| Returns a unit vector that 'points' from ''vector1'' to ''vector2''.
This is a very useful function as it can be used with the [[velocity]] command to move an object from one position to another (i.e ''vector1'' to ''vector2'').
This is a very useful function as it can be used with the [[velocity]] command to move an object from one position to another (i.e ''vector1'' to ''vector2'').
{{Informative|ensure both positions are found using [[getPosASL]].}}<resultant vector> = [<vector1>,<vector2>] call BIS_fnc_vectorFromXToY
{{Feature|Informative|ensure both positions are found using [[getPosASL]].}}<resultant vector> = [<vector1>,<vector2>] call BIS_fnc_vectorFromXToY


| [vector1, vector2] call [[BIS_fnc_vectorFromXToY]]|p1= vector1: [[Array]]|p2= vector2: [[Array]]| [[Array]]|x1= <code>_resultVector = [<nowiki/>[[getPosASL]] [[vehicle]] [[player]], [[getPosASL]] airTarget] [[call]] [[BIS_fnc_vectorFromXToY]];</code>| [[velocity]], [[setVelocity]], [[vectorAdd]]
| [vector1, vector2] call [[BIS_fnc_vectorFromXToY]]|p1= vector1: [[Array]]|p2= vector2: [[Array]]| [[Array]]|x1= <code>_resultVector = [<nowiki/>[[getPosASL]] [[vehicle]] [[player]], [[getPosASL]] airTarget] [[call]] [[BIS_fnc_vectorFromXToY]];</code>| [[velocity]], [[setVelocity]], [[vectorAdd]]

Revision as of 01:02, 7 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Vectors

Syntax

Syntax:
Syntax needed
Parameters:
vector1: Array
vector2: Array
Return Value:
Return value needed

Examples

Example 1:
_resultVector = [getPosASL vehicle player, getPosASL airTarget] call BIS_fnc_vectorFromXToY;

Additional Information

See also:
See also needed

Notes

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