BIS fnc vehicleCrewTurrets: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Created page with "{{Function|Comments= ____________________________________________________________________________________________ | arma3dev |Game name= |1.93|Game version= ________________...")
 
No edit summary
Line 25: Line 25:


[[Category:Functions|{{uc:vehicleCrewTurrets}}]]
[[Category:Functions|{{uc:vehicleCrewTurrets}}]]
[[Category:Function Group: Map|{{uc:vehicleCrewTurrets}}]]
[[Category:Function Group: Objects|{{uc:vehicleCrewTurrets}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:vehicleCrewTurrets}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:vehicleCrewTurrets}}]]

Revision as of 12:11, 1 May 2019

-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version 1.93|1.93]]
Hover & click on the images for description

Description

Description:
Returns vehicle crew turrets, which will be filled with crew if createVehicleCrew command is executed on the vehicle. If vehicle class is passed as param, all vehicle crew turrets are returned.
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
vehicle call BIS_fnc_vehicleCrewTurrets
Parameters:
vehicle: Object or String - actual vehicle or vehicle type
Return Value:
Array - array or turrets ([-1] - is for driver turret)

Examples

Example 1:
"B_APC_Wheeled_01_cannon_F" call BIS_fnc_vehicleCrewTurrets;
Example 2:
car1 call BIS_fnc_vehicleCrewTurrets;

Additional Information

See also:
createVehicleCrewBIS_fnc_allTurretsBIS_fnc_turretConfig

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version 1.93]][[ Category: arma3dev: New Functions | BIS FNC VEHICLECREWTURRETS]][[ Category: arma3dev: Functions | BIS FNC VEHICLECREWTURRETS]]