BIS fnc wpLand: Difference between revisions

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m (Text replacement - "= <code>([^<{]+)<\/code>" to "= <sqf>$1</sqf>")
 
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{{Function|Comments=
{{TabView|selected= 2
____________________________________________________________________________________________


| arma3 |Game name=
|title1= {{TabView/GameTitle|tkoh}}
|content1=


|1.00|Game version=
{{RV|type=function
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| Let group members land at the waypoint position. |Description=
|game1= tkoh
____________________________________________________________________________________________
|version1= 1.00


| [group, position, target] spawn [[BIS_fnc_wpLand]] |Syntax=
|gr1= Waypoints


|p1= group: [[Group]] - Group which is supposed to land |Parameter 1=
|descr= "LAND" [[Custom_Waypoints|custom waypoint]]. Land on specific spot.


|p2= position: [[Position]] - Waypoint position |Parameter 2=
|s1= [[Custom Waypoints#Function|arguments]]: [dirParam, visualize]


|p3= target: [[Object]] - Object the waypoint is attached to |Parameter 3=
|p1= dirParam: [[Array]] - in format [dir, dirDiff]:
* dir: [[Number]] - required landing direction in degrees
* dirDiff: [[Number]] - direction tolerance (to both sides)


| [[Boolean]] |Return value=
|p2= visualize: [[Boolean]] - true to show hint (default: false)


|exec= spawn |Execution=
|r1= [[Nothing]]
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|x1= <code>[<nowiki/>[[group]] [[player]], [0,0,0], BIS_vehicle] [[spawn]] [[BIS_fnc_wpLand]];</code> |Example 1=
|x1= <sqf>[player, position dude, 10, [42, 20], true] spawn BIS_fnc_wpLand;</sqf>
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| [[BIS_fnc_scriptedWaypointType]], [[BIS_fnc_wpTransport]] |See also=
|exec= spawn
 
|seealso= [[BIS_fnc_scriptedWaypointType]] [[BIS_fnc_wpTransport]]
}}
}}


|title2= {{TabView/GameTitle|arma3}}
|content2=
{{RV|type=function
|game1= arma3
|version1= 1.00


<h3 style="display:none">Notes</h3>
|gr1= Waypoints
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|descr= Let group members land at the waypoint position.
</dl>


<h3 style="display:none">Bottom Section</h3>
|s1= [group, position, target] spawn [[BIS_fnc_wpLand]]
[[Category:Function Group: Waypoints|{{uc:wpLand}}]]
 
|p1= group: [[Group]] - group which is supposed to land
 
|p2= position: [[Position]] - waypoint position
 
|p3= target: [[Object]] - object the waypoint is attached to
 
|r1= [[Boolean]]
 
|exec= spawn
 
|x1= <sqf>[group player, [0,0,0], BIS_vehicle] spawn BIS_fnc_wpLand;</sqf>
 
|seealso= [[BIS_fnc_scriptedWaypointType]] [[BIS_fnc_wpTransport]]
}}
 
}}

Latest revision as of 18:00, 13 July 2022

tkoh logo small.png Take On Helicopters
Arma 3 logo black.png Arma 3
Hover & click on the images for description

Description

Description:
"LAND" custom waypoint. Land on specific spot.
Execution:
spawn
Groups:
Waypoints

Syntax

Syntax:
arguments: [dirParam, visualize]
Parameters:
dirParam: Array - in format [dir, dirDiff]:
  • dir: Number - required landing direction in degrees
  • dirDiff: Number - direction tolerance (to both sides)
visualize: Boolean - true to show hint (default: false)
Return Value:
Nothing

Examples

Example 1:
[player, position dude, 10, [42, 20], true] spawn BIS_fnc_wpLand;

Additional Information

See also:
BIS_fnc_scriptedWaypointType BIS_fnc_wpTransport

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Hover & click on the images for description

Description

Description:
Let group members land at the waypoint position.
Execution:
spawn
Groups:
Waypoints

Syntax

Syntax:
[group, position, target] spawn BIS_fnc_wpLand
Parameters:
group: Group - group which is supposed to land
position: Position - waypoint position
target: Object - object the waypoint is attached to
Return Value:
Boolean

Examples

Example 1:
[group player, [0,0,0], BIS_vehicle] spawn BIS_fnc_wpLand;

Additional Information

See also:
BIS_fnc_scriptedWaypointType BIS_fnc_wpTransport

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note