BIS fnc wpSlingLoadAttach: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...)
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Load an object to rope.
Load an object to rope.
| [[Custom_Waypoints#Function|arguments]]: [posLimit,failCode,weight]|p1= posLimit: [[Number]] or [[Boolean]] - Time in seconds it takes to attach the cargo. When [[true]], cargo is attached immediately (default: -1).|p2= failCode: [[Code]] - code executed if rope is cut by accident (e.g. collision with another object) (default: {})|p3= weight: [[Number]] - cargo weight (default: model weight)| [[Nothing]] |RETURNVALUE=
| [[Custom_Waypoints#Function|arguments]]: [posLimit,failCode,weight]|p1= posLimit: [[Number]] or [[Boolean]] - Time in seconds it takes to attach the cargo. When [[true]], cargo is attached immediately (default: -1).|p2= failCode: [[Code]] - code executed if rope is cut by accident (e.g. collision with another object) (default: {})|p3= weight: [[Number]] - cargo weight (default: model weight)| [[Nothing]]
   
   
|x1= <code><nowiki>[</nowiki>[[player]], dude, 50, 10, {[[hintC]] "You lost the cargo!"}, 1000] [[spawn]] BIS_fnc_wpSlingLoadAttach;</code>|x2= <code><nowiki>[</nowiki>[[player]], dude, 0, [[true]]] [[spawn]] BIS_fnc_wpSlingLoadAttach;</code>
|x1= <code><nowiki>[</nowiki>[[player]], dude, 50, 10, {[[hintC]] "You lost the cargo!"}, 1000] [[spawn]] BIS_fnc_wpSlingLoadAttach;</code>|x2= <code><nowiki>[</nowiki>[[player]], dude, 0, [[true]]] [[spawn]] BIS_fnc_wpSlingLoadAttach;</code>

Revision as of 11:14, 18 January 2021

Hover & click on the images for description

Description

Description:
ATTACH SLINGLOAD custom waypoint. Load an object to rope.
Execution:
spawn
Groups:
Waypoints

Syntax

Syntax:
arguments: [posLimit,failCode,weight]
Parameters:
posLimit: Number or Boolean - Time in seconds it takes to attach the cargo. When true, cargo is attached immediately (default: -1).
failCode: Code - code executed if rope is cut by accident (e.g. collision with another object) (default: {})
weight: Number - cargo weight (default: model weight)
Return Value:
Nothing

Examples

Example 1:
[player, dude, 50, 10, {hintC "You lost the cargo!"}, 1000] spawn BIS_fnc_wpSlingLoadAttach;
Example 2:
[player, dude, 0, true] spawn BIS_fnc_wpSlingLoadAttach; Attach the cargo immediately

Additional Information

See also:
See also needed

Notes

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