BIS fnc wpTimed: Difference between revisions

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m (Text replacement - " |game1= tkoh |version1= 1.00 |game2= arma3 |version2= 0.50 " to " |game1= tkoh |version1= 1.00 ")
m (Text replacement - "arguments" to "Custom Waypoint arguments")
Line 12: Line 12:
Player has to reach waypoint area before time runs out.
Player has to reach waypoint area before time runs out.


|s1= [[Custom_Waypoints#Function|arguments]]: [failCode,timeLimit,showHint]
|s1= [[Custom Waypoints#Function|Custom Waypoint arguments]]: [failCode,timeLimit,showHint]


|p1= failCode: [[Code]] - (Optional, default {{ic|{}<nowiki/>}} code executed when time runs oout before player reach the waypoint
|p1= failCode: [[Code]] - (Optional, default {{ic|{}<nowiki/>}} code executed when time runs oout before player reach the waypoint

Revision as of 13:28, 1 July 2022

Hover & click on the images for description

Description

Description:
COUNTDOWN custom waypoint. Player has to reach waypoint area before time runs out.
Execution:
spawn
Groups:
Waypoints

Syntax

Syntax:
Custom Waypoint arguments: [failCode,timeLimit,showHint]
Parameters:
failCode: Code - (Optional, default {} code executed when time runs oout before player reach the waypoint
timeLimit: Number - (Optional, default 30) limit in seconds
showHint: Boolean - (Optional, default false) true to show info about time left
Return Value:
Nothing

Examples

Example 1:
[player, position dude, 100, { hintC "You failed!" }, 42, true] spawn BIS_fnc_wpTimed;

Additional Information

See also:
See also needed

Notes

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