BIS fnc wpTimed: Difference between revisions

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|game1= tkoh
|game1= tkoh
|version1= 1.00
|version1= 1.00
|game2= arma3
|version2= 0.50


|gr1= Waypoints
|gr1= Waypoints
Line 15: Line 12:
Player has to reach waypoint area before time runs out.
Player has to reach waypoint area before time runs out.


|s1= [[Custom_Waypoints#Function|arguments]]: [failCode,timeLimit,showHint]
|s1= [[Custom Waypoints#Function|Custom Waypoint arguments]]: [failCode,timeLimit,showHint]


|p1= failCode: [[Code]] - (Optional, default {{ic|{}<nowiki/>}} code executed when time runs oout before player reach the waypoint
|p1= failCode: [[Code]] - (Optional, default <sqf inline>{}</sqf> code executed when time runs oout before player reach the waypoint


|p2= timeLimit: [[Number]] - (Optional, default 30) limit in seconds
|p2= timeLimit: [[Number]] - (Optional, default 30) limit in seconds
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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[<nowiki/>[[player]], [[position]] dude, 100, { [[hintC]] "You failed!" }, 42, [[true]]] [[spawn]] [[BIS_fnc_wpTimed]];</code>
|x1= <sqf>[player, position dude, 100, { hintC "You failed!" }, 42, true] spawn BIS_fnc_wpTimed;</sqf>


|seealso=
|seealso=
}}
}}

Latest revision as of 14:42, 25 July 2022

Hover & click on the images for description

Description

Description:
COUNTDOWN custom waypoint. Player has to reach waypoint area before time runs out.
Execution:
spawn
Groups:
Waypoints

Syntax

Syntax:
Custom Waypoint arguments: [failCode,timeLimit,showHint]
Parameters:
failCode: Code - (Optional, default {} code executed when time runs oout before player reach the waypoint
timeLimit: Number - (Optional, default 30) limit in seconds
showHint: Boolean - (Optional, default false) true to show info about time left
Return Value:
Nothing

Examples

Example 1:
[player, position dude, 100, { hintC "You failed!" }, 42, true] spawn BIS_fnc_wpTimed;

Additional Information

See also:
See also needed

Notes

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