ArmA: Armed Assault: New Scripting Commands – Category talk

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Revision as of 03:33, 1 August 2006 by Planck (talk | contribs)
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Why was this page created

Wikipedia doesn't allow to write some items in Category in bold, so Str's idea ("Can be new ArmA/Game2 commands written in bold?") can be realise only this way. --Djura 10:22, 22 July 200

Some ArmA commands are availible in OFP

I tkink that in some command descriptions are not correct versions. Following commads are described as new, but are also availible in OFP:

B
buttonAction control
buttonSetAction control
C
createDialog
createUnit group
createVehicle array
ctrlEnable control
ctrlEnabled control
ctrlShow control
I
isEngineOn
L
lbAdd text
lbClear control
lbColor index
lbCurSel control
lbData index
lbDelete index
lbPicture index
lbSetColor control
lbSetCurSel index
lbSetData index
lbSetPicture
lbSetValue index
lbSize control
lbText index
lbValue index

--Str 13:01, 30 July 2006 (CEST)

They're new. Controls did not exist in OFP. --raedor 14:03, 30 July 2006 (CEST)

Oops, I've overlooked that it's _control. But the other ones, like CreateVehicle or lbxxx are working (actually, I've used most ot hem in my missions).

--Str 15:20, 30 July 2006 (CEST)

But this commands have new parameters. CreateVehicle can have other parameters in ArmA as in OFP --T_D 15:24, 30 July 2006 (CEST)
Exactly. Eg lbSetData array does exist in OFP, but _control lbsetData index did not. --raedor 16:35, 30 July 2006 (CEST)

I'm not sure why this list was built this way, it seems to have been a lot of work that was not needed.

All that was needed was a link to this Category in each 'new' command for the list.

As it is now if someone gets to this category and clicks a link to view a new command, the only quick way back to this category is via the back button, there is no link to this category on the relevant commands.

Planck 03:33, 1 August 2006 (CEST)