Example Code: Remove NVGs From Enemies: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Add Arma/OFP examples, remove stub and WIP)
m (Text replacement - "{{arma}}" to "{{arma1}}")
Line 28: Line 28:




{{ArgTitle|{{arma}} / {{ofpr}}|2|{{GVI|arma|1.00}} {{GVI|ofpr|1.85}}}}
{{ArgTitle|{{arma1}} / {{ofpr}}|2|{{GVI|arma|1.00}} {{GVI|ofpr|1.85}}}}
{{Informative |
{{Informative |
* [[SQF syntax]] has been introduced in {{GVI|ofpr|1.85}}
* [[SQF syntax]] has been introduced in {{GVI|ofpr|1.85}}

Revision as of 07:44, 26 December 2020

2

private _enemySide = opfor;										// definition of the enemy side
private _enemies = allUnits select { side _x == _enemySide; };	// selection of all enemy units from allUnits
{
	_x unlinkItem hmd _x;										// removal of each unit's hmd
} forEach _enemies;												// code is to be executed for each enemy


2

private "_enemySide";					// private definition of the _enemySide variable
_enemySide = east;						// value attribution to _enemySide
{
	if (side _x == _enemySide) then		// if the unit is on the _enemySide, process the next step
	{
		_x removeWeapon "NVGoggles";	// removal of the enemy unit's NVG
	}
} forEach allUnits;						// going through all units


-wrong parameter ("Arma") defined!-1.00 ofpr version.gif1.85

2

private "_enemySide";					// private definition of the _enemySide variable
_enemySide = east;						// value attribution to _enemySide
{
	if (side _x == _enemySide) then		// if the unit is on the _enemySide, process the next step
	{
		_x removeWeapon "NVGoggles";	// removal of the enemy unit's NVG
	}
} forEach _unitsArray;					// going through provided units - allUnits has been introduced in Arma 2


2

This is an SQS syntax example.
// remove its NVG for each provided enemy units
"_x removeWeapon ""NVGoggles""" forEach _enemyUnitsArray