Group: Difference between revisions

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* To get an array of units that are in a group, use the [[units]] command.
* To get an array of units that are in a group, use the [[units]] command.


{{Informative|Since Arma 3 v1.67 is it possible to create '''288''' groups per side instead of '''144''' as before.}}
{{Feature_arma3|Since Arma 3 v1.67 is it possible to create '''288''' groups per side instead of '''144''' as before.}}


[[Category: Data Types]]
[[Category: Data Types]]

Revision as of 02:02, 25 December 2020

A group is its own data type in the scripting language. All units belong to a group. If units are linked together in the editor, they are all part of the same group. If a unit is not linked to anyone else, then it belongs to its own group.

  • The AI makes many decisions as an entire group, instead of on an individual unit level. For example, behavior, combat mode, and waypoints are decided on a group, not an individual level.
  • Note that empty objects do not belong to a group. Nor do empty vehicles.
  • To get the group that a unit belongs to, use the group command.
  • To get the unit that currently leads a group, use the leader command.
  • To get an array of units that are in a group, use the units command.
Arma 3
Since Arma 3 v1.67 is it possible to create 288 groups per side instead of 144 as before.