P3D File Format - ODOLV7 – Talk

From Bohemia Interactive Community
Revision as of 08:19, 24 January 2009 by Mikero (talk | contribs) (parking wrong footer structure)
Jump to navigation Jump to search

something's wrong or misworded here with the struct ustruct[ustruct7] and the proxistruct that follows it

Ook

i am parking this footer info here as it is clearly wrong but may contain useful info if structured correctly

  float     Resolutions[nLods];
  byte      unknownBytes[24];
  float     offset[3];         // model offset (unknown functionality)
  ulong     mapIconColor;      // RGBA 32 color
  ulong     mapSelectedColor;  // RGBA 32 color
  ulong     unknownValue;
  float     bboxMinPosition[3]; // minimum coordinates of bounding box
  float     bboxMaxPosition[3]; // maximum coordinates of bounding box
  float     wrpModelOffset[3];  // offset value to apply when object is placed on a WRP
  float     offset2[3];         // another offset value (unknown functionality)
}

Mikero (nee Ook?) 07:19, 24 January 2009 (CET)