fire – Talk

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(Q about mode param)
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I can't get this to work on fixed wing aircraft, only on helicopters and other vehicles, anyone else experiencing this?
[[User:XPaveway|XPaveway]] 01:38, 22 January 2010 (CET)
Let's say I want a UH-60 to fire it's rockets. Wick of these parameters goes where in the script?
Let's say I want a UH-60 to fire it's rockets. Wick of these parameters goes where in the script?


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What is the "mode" parameter? All the examples seem to have the mode set to the same string as the muzzle. Is this the case for everything? --[[User:Nomdeplume|nomdeplume]] 11:51, 20 December 2009 (CET)
What is the "mode" parameter? All the examples seem to have the mode set to the same string as the muzzle. Is this the case for everything? --[[User:Nomdeplume|nomdeplume]] 11:51, 20 December 2009 (CET)
From the comment on the actual page it is suggested that the unit has to be local. Perhaps the argument icon should be changed to reflect this? - [[User:Muzzleflash|Muzzleflash]] 13:24, 9 July 2011 (CEST)

Latest revision as of 13:24, 9 July 2011

I can't get this to work on fixed wing aircraft, only on helicopters and other vehicles, anyone else experiencing this?

XPaveway 01:38, 22 January 2010 (CET)

Let's say I want a UH-60 to fire it's rockets. Wick of these parameters goes where in the script?

FFARLauncher 38Rnd_FFAR R_Hydra_HE

The above is the classNames for the launncher in question. /nominesine ---

This should do it:
unitname fire ["ffarlauncher","ffarlauncher","38Rnd_FFAR"]
Planck 00:31, 30 March 2007 (CEST)

What is the "mode" parameter? All the examples seem to have the mode set to the same string as the muzzle. Is this the case for everything? --nomdeplume 11:51, 20 December 2009 (CET)


From the comment on the actual page it is suggested that the unit has to be local. Perhaps the argument icon should be changed to reflect this? - Muzzleflash 13:24, 9 July 2011 (CEST)