Game logic - Logic label – Ylands

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=Description=
=Description=
Logic label is a collection of game logic. Game logic can be easily added or removed from a label, either by editing the label properties or trough visual scripting instructions. It is possible to check whenever a game logic is part of a label and utilize this information in a game script.


=Settings=
*Each game logic can be part of any number of Labels.
*Label collection is dynamic. It is possible to add/remove game logic during play.


=Events=
'''Spawn points:'''
*It is possible to group [[Ylands Game logic - Spawn point|Spawn points]] in a Logic label and use it as spawn place in [[Ylands Game logic - Player role|Player role]] and [[Ylands Game logic - Player team|Player team]]. Player spawn is then selected randomly from the collection.
 
'''Notes:'''
*New game logic assigned trough script are put at the end of the list.
 
=Properties=
===Entities===
*List of entities belonging to current Label.
*Click '''+''' to add new entries and then use picker to select entity from scene.
 
=Entity label events=
*[[Ylands Tile - Entity label On Entity Added-Removed|On Entity Added / Removed]]
*[[Ylands Tile - Entity label On Count Changed|On Count Changed]]
 
=Related instructions=
===Logic label===
*[[Ylands Tile - Add-Remove entity to label|Add / Remove entity]]
*[[Ylands Tile - Get label entities|Get entities]]
*[[Ylands Tile - Get label entity count|Get entity count]]
 
===Game logic===
*[[Ylands Tile - Attach-Remove entity label|Attach / Remove entity label]]
*[[Ylands Tile - Get entity labels|Get entity labels]]
*[[Ylands Tile - Has entity label| Has entity label]]
 
 
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{{Ylands scripting navbox}}


=Instructions=





Revision as of 15:15, 29 November 2018

Description

Logic label is a collection of game logic. Game logic can be easily added or removed from a label, either by editing the label properties or trough visual scripting instructions. It is possible to check whenever a game logic is part of a label and utilize this information in a game script.

  • Each game logic can be part of any number of Labels.
  • Label collection is dynamic. It is possible to add/remove game logic during play.

Spawn points:

  • It is possible to group Spawn points in a Logic label and use it as spawn place in Player role and Player team. Player spawn is then selected randomly from the collection.

Notes:

  • New game logic assigned trough script are put at the end of the list.

Properties

Entities

  • List of entities belonging to current Label.
  • Click + to add new entries and then use picker to select entity from scene.

Entity label events

Related instructions

Logic label

Game logic



Template:Ylands scripting navbox




Template:Ylands scripting navbox