a % b: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (moved notes)
Line 30: Line 30:
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
Old Notes (temporary):
(1) Remainder is calculated in real domain.<br>
(1) Remainder is calculated in real domain.<br>
(2) '''%''' is identical to [[mod]]
(2) '''%''' is identical to [[mod]]
Line 49: Line 42:


_num = _rand - (_rand '''%''' 1)
_num = _rand - (_rand '''%''' 1)
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>


[[Category:Scripting Commands|#]]
[[Category:Scripting Commands|#]]

Revision as of 17:15, 2 August 2006

Hover & click on the images for description

Description

Description:
Remainder of a divided by b.
Groups:
Uncategorised

Syntax

Syntax:
a % b
Parameters:
a: Number
b: Number
Return Value:
Number

Examples

Example 1:
4.5 % 3
Result is 1.5

Additional Information

See also:
mod

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

(1) Remainder is calculated in real domain.
(2) % is identical to mod You can use % to round a decimal number down to the nearest whole number. For example: If you wanted to use the command random to generate a whole number between 0 and 5, you could put this in a script:- _rand = random 6 _num = _rand - (_rand % 1)

Bottom Section