actionKeysImages: Difference between revisions

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m (Text replacement - "\|x([0-9])= <sqf>([^\/: ]+)([^;])<\/sqf>" to "|x$1= <sqf>$2$3;</sqf>")
 
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[[Category:Scripting Commands|A]]
{{RV|type=command
[[Category:Scripting Commands OFP Elite |A]]


<new command not populated>
|game1= ofpe
|version1= 1.00


|game2= arma1
|version2= 1.00


<h2 style="color:#000066">''''' actionKeysImages '''''</h2>
|game3= arma2
|version3= 1.00


|game4= arma2oa
|version4= 1.50


'''Operand types:'''
|game5= tkoh
|version5= 1.00


'''Type of returned value:'''
|game6= arma3
|version6= 0.50


'''Compatibility:'''
|gr1= Interaction


'''Description:'''
|descr= Returns a list of button images or names assigned to the given user action.
A maximum of maxKeys keys is listed.
You can find the action names in config class ControllerSchemes or [[:Category:Key Actions|user action names]].


|s1= [[actionKeysImages]] userAction


'''Example:'''
|p1= userAction: [[String]]
 
|r1= [[Structured Text]]
 
|s2= [[actionKeysImages]] [userAction, maxKeys]
 
|p21= userAction: [[String]]
 
|p22= maxKeys: [[Number]]
 
|r2= [[Structured Text]]
 
|x1= <sqf>_text = actionKeysImages "ReloadMagazine";</sqf>
 
|x2= <sqf>_reload = actionKeysImages ["ReloadMagazine", 1] // will return "R" (incl. the quotation marks!)</sqf>
 
|seealso= [[actionKeys]] [[actionKeysNames]] [[actionKeysNamesArray]] [[actionName]] [[inputAction]]
}}

Latest revision as of 23:43, 28 June 2022

Hover & click on the images for description

Description

Description:
Returns a list of button images or names assigned to the given user action. A maximum of maxKeys keys is listed. You can find the action names in config class ControllerSchemes or user action names.
Groups:
Interaction

Syntax

Syntax:
actionKeysImages userAction
Parameters:
userAction: String
Return Value:
Structured Text

Alternative Syntax

Syntax:
actionKeysImages [userAction, maxKeys]
Parameters:
userAction: String
maxKeys: Number
Return Value:
Structured Text

Examples

Example 1:
_text = actionKeysImages "ReloadMagazine";
Example 2:
_reload = actionKeysImages ["ReloadMagazine", 1] // will return "R" (incl. the quotation marks!)

Additional Information

See also:
actionKeys actionKeysNames actionKeysNamesArray actionName inputAction

Notes

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Only post proven facts here! Add Note