actionKeysNamesArray: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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|r2= [[Array]] of [[String|Strings]]
|r2= [[Array]] of [[String|Strings]]


|x1= <code>_actionList = actionKeysNamesArray "ReloadMagazine";</code>
|x1= <sqf>_actionList = actionKeysNamesArray "ReloadMagazine";</sqf>


|x2= <code>_actionList = actionKeysNamesArray ["ReloadMagazine", 1];</code>
|x2= <sqf>_actionList = actionKeysNamesArray ["ReloadMagazine", 1];</sqf>


|seealso= [[actionKeys]] [[actionKeysImages]] [[actionKeysNames]] [[actionName]] [[inputAction]]
|seealso= [[actionKeys]] [[actionKeysImages]] [[actionKeysNames]] [[actionName]] [[inputAction]]
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Revision as of 11:21, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns a list of button names assigned to the given user action. You can find the action names in config class ControllerSchemes or user action names.
Groups:
Interaction

Syntax

Syntax:
actionKeysNamesArray userAction
Parameters:
userAction: String - Name of the action
Return Value:
Array - An array of Strings

Alternative Syntax

Syntax:
actionKeysNamesArray [userAction, maxKeys, inputDevicePriority]
Parameters:
userAction: String - Name of the action
maxKeys: Number - Maximum number of keys to return
since Arma 3 logo black.png1.36
inputDevicePriority: String - Result sorted by inputDevicePriority with values:
  • "Mouse"
  • "Keyboard"
  • "Stick"
  • "Gamepad"
  • "Tracker"
  • "Combo" (mouse and keyboard combinations)
  • "Controler"sic (any controller other than mouse or keyboard)
Other values are considered as:
  • "Unsorted"
Return Value:
Array of Strings

Examples

Example 1:
_actionList = actionKeysNamesArray "ReloadMagazine";
Example 2:
_actionList = actionKeysNamesArray ["ReloadMagazine", 1];

Additional Information

See also:
actionKeys actionKeysImages actionKeysNames actionName inputAction

Notes

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