addCamShake: Difference between revisions

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{{Command|= Comments
{{RV|type=command
____________________________________________________________________________________________


| arma2oa |= Game name
|game1= arma2oa
|version1= 1.50


|1.52|= Game version
|game2= tkoh
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|version2= 1.00


| Creates the camera shaking effect, like when you are near an explosion |= Description
|game3= arma3
____________________________________________________________________________________________
|version3= 0.50


| addCamShake[power, duration, frequency] |= Syntax
|gr1= Camera Control


|p1= power: [[Number]] - how strong the camera movement will be |= Parameter 1
|eff= local
|p2= duration: [[Number]] - how long the effect will last |= Parameter 2
|p3= frequency: [[Number]] - how will be the rhythm |= Parameter 3


| [[Nothing]] |= Return value
|descr= Creates the camera shaking effect, like when you are near an explosion
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|x1= <pre>addCamShake [0.01, 3, 2]</pre> |= Example 1
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| [[setCamShakeDefParams]], [[setCamShakeParams]] |= See also
|s1= [[addCamShake]] [power, duration, frequency]


}}
|p1= power: [[Number]] - strength of shake (camera movement), practical range is 0 to 20
 
|p2= duration: [[Number]] - duration in seconds divided by 2
 
|p3= frequency: [[Number]] - frequency of shake, practical range is 0 to 100
 
|r1= [[Nothing]]


<h3 style="display:none">Notes</h3>
|x1= <sqf>addCamShake [10, 2, 25]; // Shakes the camera for 1 second</sqf>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
|x2= <sqf>enableCamShake true;
addCamShake [5, 5, 25];</sqf>


[[Category:ArmA 2 OA: New Scripting Commands List|{{uc:{{PAGENAME}}}}]]
|seealso= [[enableCamShake]] [[setCamShakeDefParams]] [[setCamShakeParams]] [[resetCamShake]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 16:49, 8 November 2023

Hover & click on the images for description

Description

Description:
Creates the camera shaking effect, like when you are near an explosion
Groups:
Camera Control

Syntax

Syntax:
addCamShake [power, duration, frequency]
Parameters:
power: Number - strength of shake (camera movement), practical range is 0 to 20
duration: Number - duration in seconds divided by 2
frequency: Number - frequency of shake, practical range is 0 to 100
Return Value:
Nothing

Examples

Example 1:
addCamShake [10, 2, 25]; // Shakes the camera for 1 second
Example 2:
enableCamShake true; addCamShake [5, 5, 25];

Additional Information

See also:
enableCamShake setCamShakeDefParams setCamShakeParams resetCamShake

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note