addEditorObject: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \{\{GameCategory *\| *arma2 *\| *(New )?Scripting Commands\}\}" to "")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
Line 15: Line 15:
|gr1= Game 2 Editor
|gr1= Game 2 Editor


| Add an object to the editor and assign arguments. Create script is,called with _new equal to true. Returns the ID of the new EditorObject.,Subtype class is optional.  
|descr= Add an object to the editor and assign arguments. Create script is,called with _new equal to true. Returns the ID of the new EditorObject.,Subtype class is optional.  
{{Feature | Informative | Some Old Editor Command}}
{{Feature | Informative | Some Old Editor Command}}



Revision as of 21:55, 13 June 2021

Hover & click on the images for description

Description

Description:
Add an object to the editor and assign arguments. Create script is,called with _new equal to true. Returns the ID of the new EditorObject.,Subtype class is optional.
Some Old Editor Command
Groups:
Game 2 Editor

Syntax

Syntax:
map addEditorObject [type,[name1,value1,...],subtype class]
Parameters:
map: Control -
[type,[name1,value1,...],subtype class]: Array
Return Value:
String

Examples

Example 1:
-

Additional Information

See also:
Game 2 Editor

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note