addMagazine array: Difference between revisions

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(in arma 3 arguments are global)
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| Adds a magazine to a person with said ammunition count.
| Adds a magazine to a person with said ammunition count.
''Note:'' When you add a new weapon via scripting commands as well as the magazines for it, the '''addMagazine''' command has to be given ''before'' the [[addWeapon]] command, otherwise the weapon won't be loaded. |= Description
 
'''Note:''' When you add a new weapon via scripting commands as well as the magazines for it, the '''addMagazine''' command has to be given ''before'' the [[addWeapon]] command, otherwise the weapon won't be loaded.
 
'''Note:''' In Arma 3 this command accepts global arguments, i.e. you can use it on the server to give remote unit a magazine with limited ammo. |= Description
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Revision as of 05:01, 30 January 2014

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Description

Description:
Adds a magazine to a person with said ammunition count. Note: When you add a new weapon via scripting commands as well as the magazines for it, the addMagazine command has to be given before the addWeapon command, otherwise the weapon won't be loaded. Note: In Arma 3 this command accepts global arguments, i.e. you can use it on the server to give remote unit a magazine with limited ammo.
Groups:
Uncategorised

Syntax

Syntax:
unitName addMagazine [magazineName, ammoCount]
Parameters:
unitName: Object - person to add the magazine to
magazineName: String - magazine name. See the topic Category:Weapons for reference about possible values.
ammoCount: Number - number of bullets in the magazine
Return Value:
Nothing

Examples

Example 1:
player addMagazine ["30Rnd_556x45_STANAG", 15];

Additional Information

See also:
addMagazineaddMagazineGlobaladdMagazinesaddMagazineCargoaddMagazineCargoGlobaladdMagazinePooladdMagazineTurretremoveMagazineremoveMagazinesaddWeapon

Notes

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Notes

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