addMissionEventHandler: Difference between revisions

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m (Updated name of p3 to be consistent with name in syntax)
m (Text replacement - "<tt>([a-zA-Z0-9\. _"']+)<\/tt>" to "{{hl|$1}}")
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|p2= expression: [[Code]] or [[String]] - Expression that will be executed in [[missionNamespace]] when event handler fires.
|p2= expression: [[Code]] or [[String]] - Expression that will be executed in [[missionNamespace]] when event handler fires.
* If the event handler has some data to return upon activation they are stored in the <tt>_this</tt> variable
* If the event handler has some data to return upon activation they are stored in the {{hl|_this}} variable
* {{GVI|arma3|1.64|size=0.8}} the event handler's handle is stored in <tt>_thisEventHandler</tt> variable and is available during event handler code execution
* {{GVI|arma3|1.64|size=0.8}} the event handler's handle is stored in {{hl|_thisEventHandler}} variable and is available during event handler code execution
* {{GVI|arma3|2.04|size=0.8}} it is possible to pass additional arguments to the EH code via optional param. The ''args'' are stored in <tt>_thisArgs</tt> variable
* {{GVI|arma3|2.04|size=0.8}} it is possible to pass additional arguments to the EH code via optional param. The ''args'' are stored in {{hl|_thisArgs}} variable
* {{GVI|arma3|2.06|size=0.8}} the event's name is available from <tt>_thisEvent</tt> variable
* {{GVI|arma3|2.06|size=0.8}} the event's name is available from {{hl|_thisEvent}} variable


|p3= arguments (Optional, default {{ic|[]}}): [[Array]] - Additional arguments to be passed to the EH code. Available during code execution via <tt>_thisArgs</tt> variable.
|p3= arguments (Optional, default {{ic|[]}}): [[Array]] - Additional arguments to be passed to the EH code. Available during code execution via {{hl|_thisArgs}} variable.
|p3since= arma3 2.04
|p3since= arma3 2.04



Revision as of 00:45, 16 November 2021

Hover & click on the images for description

Description

Description:
Adds event handler attached to the current mission and returns event handler handle. For the list of available mission event handlers see: Arma 3: Mission Event Handlers
Groups:
Event Handlers

Syntax

Syntax:
addMissionEventHandler [event, expression, arguments]
Parameters:
event: String - event name
expression: Code or String - Expression that will be executed in missionNamespace when event handler fires.
  • If the event handler has some data to return upon activation they are stored in the _this variable
  • Arma 3 logo black.png1.64 the event handler's handle is stored in _thisEventHandler variable and is available during event handler code execution
  • Arma 3 logo black.png2.04 it is possible to pass additional arguments to the EH code via optional param. The args are stored in _thisArgs variable
  • Arma 3 logo black.png2.06 the event's name is available from _thisEvent variable
since Arma 3 logo black.png2.04
arguments (Optional, default []): Array - Additional arguments to be passed to the EH code. Available during code execution via _thisArgs variable.
Return Value:
Number - The index of the currently added mission event handler is returned

Examples

Example 1:
_id = addMissionEventHandler ["PlayerDisconnected", { systemChat str _this }];
Example 2:
_id = addMissionEventHandler ["EachFrame", { systemChat str [_thisArgs, time] }, [time]]; // since Arma 3 v2.04

Additional Information

See also:
removeMissionEventHandlerremoveAllMissionEventHandlers

Notes

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